We get off back … Marc Ecko’s Getting Up: Contents Under Pressure.

A little about the creators
Mark Eco (Mark Ecko) attached hands to the creation of the game.In honor of himself, by the way, he named the game. He is also the founder of the project.
At first it seemed that the project did not bode well, but as it turned out I was wrong. Having released the game, the developers from The Collective provided us with a completely full and high -quality product.

About the game
In the game, we are offered to speak on behalf of the young guy Trad, who skillfully draws graphite. He lives in the invented city of New – Radius. We will not be able. The game will begin with a video where the tray hangs on the edge of the component and having rejected the time back, tells his whole story how he reached such a life.
But the beginning of the story will begin with how Train leaves the house and begins his path. Ahead of him is waiting for many dangers.He will fight the local regime, receive many experience, meet enemies and find friends. The main task of the hero will draw a certain amount of graphite at each level. There will be only 11 levels. But these will definitely be fascinating levels where you definitely do not get bored before the onset of those very long -awaited final credits.

Gameplay
Gameplay in the game is very nothing. The developers tried to have a huge freedom of choice, as in handling the balconies and the choice of drawings that Train will apply to all kinds of places (walls, trains, roofs, etc.e), and skirmishes with enemies, where the young graphist will perform various blows, turning them into combo, dodge and block the blows. There are also objects at each level with which the traine will defend and fight (bats, lids from garbage tanks, etc.e). We will have plenty of enemies. Starting with police officers and guard, and ending with groups from the same craftsmen to draw a graphite. We still have to meet, with the so -called bosses (leadership groups). But basically we will come to climb home and pipes, overcoming the most diverse obstacles. Also in applying the drawings will be taken into account, how you do it, and t.e need to do it beautifully and quickly (for this they will accrue bonus reputation points). In addition to the main drawings that need to be applied at the level, there will be a large number of additional tasks for which you will be charged with reputation points. In general, the gameplay of the game will not let you get bored. I would like to say a special word about well -set videos in the game, when watching a cat, we can find out everything that happened to the traine.

Sound
I want to say a separate word about sound. The sound in the game is amazing. This is probably the strongest side of the game. The most powerful music, during the passage of the game, will not force you to depart and get bored. I still listen to the music heard in the game =)

Cons of the game
Well, https://nonukonlinecasinos.uk/ the disadvantage of the game, unfortunately became the graphics. Graphics, as far as I know, even on the consoles was not the best, and when porting on PC it became even worse (as often happens). Well, today, I have encountered another problem, this is Windows 7. She categorically does not want to work normally on the seven, which I was very sustained (((

Result
Not too good visual department of the game? Yes! But this is nothing compared to the exciting plot, a curious gameplay (with the drawing of the graphite), excellent music and a good atmosphere make the game very, very good. I think no one will remain indifferent =)

The best comments

I have been connected with this game, probably, the most epic fluke of my life)

The battle with one of the bosses, not entering the sea of spoilers, I will say that the asshole is still the same. In close combat, if you do not immediately seize the initiative, piles Trane into three sunset, from afar throws bricks. And you need to drop it twice from the cliff, trifling a trite dot. And somehow the first time I got so well, I have been blows, and I go away, getting a little damage. And again, a blow is at the same time. He fell the first time. Helped up to rise. And this creature of the board is flickering, I fly off to the other half of the card. The board is now lying near his legs, I have less than half of my lives (well, I did not expect that I needed to bring it to the edge twice, I was laid for one), and I was upset ..
He ran to him directly – snapped brick. And again. And again. I flew away again?. I stand, I think. Another brick arrives. TRAN is falling – health is almost at zero. A little more-and mustache, restart. But it’s a pity after all. But I can’t do anything – a stupor.

And then an echo of the first combat training pops up in the brain – “click“ E ”to roll up”.
Brick flies. To the side and e. Roll, brick whistled by.

And then … Further, guys, there was a waltz ^ ___ ^ as I remember, it pierces me on a tear 🙂
Tested with architectural accuracy zigzag behind a zigzag, zigzag behind a zigzag. And now half the distance to the villain as unprecedented. And I keep everything to ride.
Zigzag.
Zigzag.
Zigzag.
Zigzag.
Zigzag. Board. Bottom blow.
Breaking, side impact, blow from below.
Breaking, side impact, blow from above.

And this delightful music I bring him to the edge. And he can’t do anything – the limit of the strength at the board is still how large, and he cannot intercept the initiative ^_ ^
Blow, blow. He is on the very edge. And here, you know, I never understood by what principle I sometimes slipped over super blows. But then I knew that he would slip. Not to be a super -supervision in the wake of this wildest inspiration, at the peak of understanding of his coolness and boundless beauty, it simply could not be 🙂
And he flew. He flew over all the Hollywood canons – Boshka to the top and a little back, his legs are a little lower and behind. And he flew at first at first so deliberately up, conquer the cosmos, but then he remembered that even in the game there was a certain physical strength, and this strength is called gravity.

And then … Then there was a script scene and three minutes of nervously breathing fak into the screen, which had long finished showing a scene.