Metro 2033: Prevent
The concept of the role -player SHELLGATE: London, which is unlikely to be given to be reborn in the sequel, is still able to attract our attention with the opportunity to walk along the ruins of real -existing cities. Ukrainian project "Metro 2033: Last Shelter" It will open for virtual conquest to the nearby nuclear war of the near future. This disaster in all details invented and described Dmitry Glukhovsky In the novel "Metro 2033", which automatically guarantees the project a twisted plot and a thought out world. In addition, the author of the book personally takes part in the creation of the game, due to which an attentive gamer will be able to find an alternative ending and additional plot lines.
Those who are not familiar with the novel, I hasten to inform that humanity destroyed Moscow extremely effective: people have become completely unbearable to live among dust and ash, radiation goes off scale, all sorts of distortions of gravity, deadly energy clots and other abnormalities come across every step. The saddest thing is that such unusable conditions do not interfere with the existence of mutants of all forms, sizes and colors. Good radiation endowed with immature and arrogance of everyone who did not run into underground shelters. So appeared pterodactyls, humanoid "Black", Muttant and mutant dogs, as well as a giant bacterial colony in the ruins of the Kremlin. Some pigs remained faithful to their anatomy and physiology, which deserved a place of honor in the menu of the surviving people. The remains of the population of the capital were forced to hide in the subway, walk in gas masks and forget about daylight. Nevertheless, the strict conditions of existence did not tame human passion for enmity with their own kind. Various groups gradually appeared: from "Emerald City", where he moved in the full force of Moscow State University, to the savages of the Kannibals of the cult of the Great Worm.
The cruel world is noidverificationcasinos.co.uk ready for the arrival of the protagonist, which will fly through the full dangers of the city and solve all the possible secrets of the new world. Such a hero became a resident of the station "VDNH" By the name of Artyom is a good guy who, in childhood, discovered hermings at his native station, thus threatening the life of all its inhabitants. And so, 12 years later, Artyom had a chance to correct the mistake, and for this he will have to get to the stations of the policy – the largest and most respected of human groups. Artyom will have to reward with bullets a lot of underground monsters and bandits, ride on a trolley, perform a lot of additional tasks and overcome a number of simpler obstacles that are represented by the player in the form of a mini-game. The linear plot, the leading player on the rails from station to station, sometimes will make stops, allowing you to exchange cartridges (currency of the future) for new weapons. Given that any trunk is useless without these same cartridges, you can count on the fact that two tactics will be available in the game: either pour bullets from all kinds of trash, or own an excellent, but ever -invariable weapon. We also expect Artyom to be taught all kinds of useful skills, although on this subject the developers are not yet divided by details.
Creators "Metro 2033" Hellgate mistakes will never be allowed: London will supply their project with a set of means to grab the player for the soul. The characters will carefully create the effect of the living world: children – play, women – sew and cook food, men – clean weapons and read books. It will be possible to conduct a peaceful business with the inhabitants of the stations or take their belongings by force. Friends will cover the player’s back in the battle, and if they move for a couple of minutes, they can always be called by phone (of course, not mobile). Since Artyom will spend most of the game time in the company of the enemies subject to death, the intelligence of the latter is given special attention. Opponents undergo a special training course: they learn to hide from shots, arrange ambushes and throw grenades. Monsters, in addition, have special abilities: who climbs on the ceiling, who radiates an aura of unbearable horror, and who can even fly.
"Metro 2033" It is created on its own engine 4A Engine, which should provide the game with a modern quality of graphics. Most attention is paid to light and shadow. For example, "Motor" can simulate light falling from the windows of a moving train using small light sources located outside the windows. He also uses the effects already familiar to us from other games like soft shadows, voluminous textures and adaptation of vision to change the brightness of lighting.
It should be noted that the technical capabilities are not enough for the game to be beautiful, since the metro tunnels are not created to walk on them, admiring the views. Excursions to dirty barracks and among the burned ruins will not add variety at all. Thus, the designers will have to try very hard, mixing the atmosphere of total devastation and nuclear action in the right proportions. Just without losing the player in the first minutes, having achieved a warm welcome by clothing, the creators "Metro 2033" They may expect that the plot depth and multilateral gameplay will be appreciated.